Íñigo Martínez

Video game designer and producer at MadSlime Studio.

Currently working at an undisclosed title set to be released at some point in 2026.

Hanako

Hanako is a video-cinematic made in Unreal Engine 4.

It tells a thrilling story about a person stucked in a time loop.

R.M.S. Titanic

This is a highly detailed model I made for my final project, it

was made using Autodesk Maya and Unreal Engine 5.

SpaceX Starship

The Space X Starship program is a fully reusable rocket designed to take humanity

to Mars and beyond. This model was made in Blender and textured in

Adobe Substance Painter.